"Conventionally speaking, cyberpunk is a media genre. It brings to mind William Gibson’s Neuromancer. You fondly remember Blade Runner, and maybe Deus Ex or Ghost in the Shell. The phrase “high tech, low life” floats up from the back of your brain. You picture an exaggerated version of Hong Kong with a heavy dose of Rio de Janeiro’s favelas. You’re envisioning the Walled City of Kowloon plus lots of computers. Within tiny apartments, disheveled vigilante hackers stare at their screens, busily infiltrating the databases of megacorps.
Cyberpunk is a type of “taste in ideas” that weds aesthetics with politics. It is not a framework with a specific hypothesis or clearly defined rules. Rather, cyberpunk is an assemblage of loosely related themes, tropes, and aesthetics. Viewing the arc(s) of history through this cyberpunk lens helps highlight certain trends as being worth paying attention to. Noticing the moments of techno-dystopia in our world can jolt people awake, causing them to realize how computing — especially the internet — is impacting their lives on every scale.
The events or ideas that trigger the mental switch-flip are usually exotic, like crime-deterring robots, but the deeper level of using the cyberpunk mental model is looking at mundane things like commerce and subculture formation and seeing how computers and the internet change the dynamics that we used to be used to."